Application of Gaussian Minimization in Ai-Based Three-Dimensional Computer Education for Stakeholders
Keywords:
3D Education; AI; Technology; Stakeholders; Student; TeacherAbstract
The rapid advancement of technology has driven the incorporation of artificial intelligence (AI) into educational frameworks, fundamentally transforming conventional methods of learning. In addition to accepting the information supplied by the AI- education provider, educational stakeholders must also independently comprehend the underlying pedagogical qualities that drive AI based 3D education. The main goal is to enhance the immersive learning experience, promoting increased involvement and comprehension among students, instructors, and other stakeholders. This study employs a qualitative research methodology, the issues that these stakeholders have about AI’s ethics in 3D education were identified with the use of interviews and participant observation as the primary techniques of data collection. This article intends to offer the curriculum along with teaching techniques of 3D printing that can be fruitfully used in public education courses, per the findings of this study. Education serves as a preparing measure for the future micro-manufacturing sector.
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