UX Design of Augmented Reality-Based AT using Design Thinking Approach
Keywords:
Augmented Reality, Agro-Tourism, Eco-Tourism, User Experience, Design Thinking, System Usability ScaleAbstract
Agrotourism(AT) is currently being advanced by technological innovation, which provides visitors with unprecedented immersive and instructive experiences. However, the rigorous application of user-centric design principles is crucial to such applications' success.
The multidisciplinary approach of incorporating Design Thinking ideas into the UX design of AR-based Agro-Tourism applications is explored in this paper. The aimed of the research is to identify creative solutions and user-centered design approaches using a combination of user research, empathy-building, problem characterization, ideation, prototyping, and iterative testing. By customizing the AR experience to the unique needs and preferences of tourists to agro-tourism sites, the research aimed to increase engagement, contentment, and the overall quality of the user experience.
The results of this study further illustrate the crucial function that Design Thinking performs in the creation of AR-based apps for the agrotourism industry. It gave developers, and other stakeholders useful information that they can use to make more engaging, educational, and user-friendly augmented reality (AR) experiences, thus raising the level of the agrotourism experience as a whole.
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